TV7 Refresh

A forum dedicated to Team Fortress 2
Supreveio
Retired Admin
Retired Admin
User avatar
Posts: 1506
Joined: Wed Jun 18, 2008 12:36 pm
Location: Michigan
Minecraft name: Supreveio
Blizzard tag: Supreveio#1728

Games Played

Ville Awards

Supreveiogre’s avatar
Loading…

Re: TV7 Refresh

Post by Supreveio » Sun Aug 31, 2014 5:17 pm

Remove Dustbowl, that's all I really care about.
"So what have you been up to, man? Haven't seen you in so long!"
"Ah, you know how it is. Doin' a lot of side projects, some consulting, maybe a little freelance... Those are words that people say when they haven't actually been doing anything, right?"

wedge
Villun
Villun
User avatar
Posts: 84
Joined: Tue Jan 18, 2011 10:30 am

Games Played

Ville Awards

jp’s avatar
Loading…

Re: TV7 Refresh

Post by wedge » Sun Aug 31, 2014 11:15 pm

Get rid of snakewater and put freight and doublecross back in!! :dance:

Rumps
Villun
Villun
Posts: 380
Joined: Sun Jun 12, 2011 1:29 am

Ville Awards

Re: TV7 Refresh

Post by Rumps » Sun Aug 31, 2014 11:18 pm

wedge wrote:Get rid of snakewater and put freight and doublecross back in!! :dance:
I'll 2nd that!

BlueInGreen
Villun
Villun
User avatar
Posts: 141
Joined: Fri Dec 30, 2011 1:24 pm
Location: Cupertino, CA

Games Played

Ville Awards

Re: TV7 Refresh

Post by BlueInGreen » Mon Sep 01, 2014 11:14 am

wedge wrote:Get rid of snakewater and put freight and doublecross back in!! :dance:
I'll 3rd it.
Any sufficiently advanced player is indistinguishable from a cheater.

Image

belak
Villun
Villun
Posts: 330
Joined: Sun Apr 01, 2012 12:51 am
Location: Bellevue, WA

Games Played

Ville Awards

belak51’s avatar
Loading…

Re: TV7 Refresh

Post by belak » Mon Sep 01, 2014 2:32 pm

BlueInGreen wrote:
wedge wrote:Get rid of snakewater and put freight and doublecross back in!! :dance:
I'll 3rd it.
+1

black_and_blue
Server Admin
Server Admin
User avatar
Posts: 2619
Joined: Sun Apr 20, 2008 5:28 pm

Games Played

Ville Awards

black_and_blue’s avatar
Loading…

Re: TV7 Refresh

Post by black_and_blue » Fri Sep 12, 2014 8:51 pm

While I think it's important to have 5cp maps on TV7 and would also like to seed DoubleCross added back into the rotation, the fact remains that nearly all payload and attack/defend maps do better than any of the 5cp maps.

As such, I don't think we should be increasing the number of 5cp maps or adding a CTF map without removing a 5cp map.

My vote is to remove snakewater and add either freight OR doublecross, but not both. If we want to add both, we would have to remove another 5cp map as well, perhaps process.

LonelyTentacle
Villun
Villun
User avatar
Posts: 277
Joined: Tue Mar 25, 2014 7:13 pm
Location: North Korea

Games Played

Ville Awards

Re: TV7 Refresh

Post by LonelyTentacle » Fri Sep 12, 2014 9:16 pm

black_and_blue wrote:While I think it's important to have 5cp maps on TV7 and would also like to seed DoubleCross added back into the rotation, the fact remains that nearly all payload and attack/defend maps do better than any of the 5cp maps.

As such, I don't think we should be increasing the number of 5cp maps or adding a CTF map without removing a 5cp map.

My vote is to remove snakewater and add either freight OR doublecross, but not both. If we want to add both, we would have to remove another 5cp map as well, perhaps process.
I agree snakewater should be removed in lieu of another map. I would also consider removing Process. I like both maps, but the reality is both tend to chase people off as the games are always critically unbalanced in favor of one team. 3-0 wins in 10 minutes is the norm. A lot of people complain/ragequit when those maps come up. I would be for replacements such as doublecross, foundry, Well, any ctf. A change of pace in maps and styles could help the server stay alive for more than a couple hours.
Image

Stevo
Everlasting Villun
Everlasting Villun
User avatar
Posts: 8753
Joined: Sun Oct 22, 2006 10:01 pm
Location: Orange County, CA
Minecraft name: StevoTVR
Uplay name: StevoTVR
Contact:

Games Played

Ville Awards

StevoTVR’s avatar
Loading…

Re: TV7 Refresh

Post by Stevo » Fri Sep 12, 2014 9:17 pm

We replaced cp_snakewater_final1 with ctf_doublecross.

Rumps
Villun
Villun
Posts: 380
Joined: Sun Jun 12, 2011 1:29 am

Ville Awards

Re: TV7 Refresh

Post by Rumps » Fri Sep 12, 2014 9:24 pm

at this point i'm just lookin for any kind of change that may spark a fire in tv7. the september activity graph for tv7 makes me sad. i think there are many tv7 regs don't visit forum, and opt to join tv6. summer ending and school starting has also probably contributed to lower attendance. in the past, when there was a map change, some folks complained, but after a while new maps would fill regardless, i.e. snakewater. i think some map change won't make tv7 attendance any worse.

Rumps
Villun
Villun
Posts: 380
Joined: Sun Jun 12, 2011 1:29 am

Ville Awards

Re: TV7 Refresh

Post by Rumps » Fri Sep 12, 2014 9:26 pm

Stevo wrote:We replaced cp_snakewater_final1 with ctf_doublecross.
Thanks Stevo!

Post Reply

Who is online

Users browsing this forum: No registered users and 12 guests