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Re: SnifferVille discussion
Posted: Thu Mar 14, 2024 3:40 pm
by TTHREAZ
Thanks for the help, guys. We'll keep an eye out and let you know if it happens again and any patterns that could help reproduce it.
Re: SnifferVille discussion
Posted: Thu Mar 14, 2024 4:58 pm
by Flash
Thanks! Definitely curious if we can pin down the circumstances.
Re: SnifferVille discussion
Posted: Sat Mar 16, 2024 12:09 pm
by Kahlan Amnell
I just dropped off a load of totems of undying at spawn , can't lose items if we don't die is my method
Re: SnifferVille discussion
Posted: Sun Mar 17, 2024 9:45 pm
by TTHREAZ
If anyone needs sugar, paper and/or gunpowder, I have a combination creeper and sugar cane farm with a gate on the nether top at 699 210. Feel free to take anything you need that is already in the chests.
Re: SnifferVille discussion
Posted: Mon Mar 25, 2024 1:14 am
by TTHREAZ
I'm not exactly sure how it happened but the sorting system for the guardian farm east of spawn is out of whack. I tried to reset it but was unable to. Apologies in advance.
Re: SnifferVille discussion
Posted: Mon Mar 25, 2024 5:28 am
by M's
No biggie T. it happens.
Re: SnifferVille discussion
Posted: Tue Mar 26, 2024 10:25 am
by TTHREAZ
Is something up with the map? It appears to be having issues rendering currently.
Re: SnifferVille discussion
Posted: Tue Mar 26, 2024 4:51 pm
by M's
TTHREAZ wrote: ↑Tue Mar 26, 2024 10:25 am
Is something up with the map? It appears to be having issues rendering currently.
I've always had problems with it rendering. To close and the area blacks out. To far and it blacks out.
Re: SnifferVille discussion
Posted: Tue Mar 26, 2024 6:04 pm
by TTHREAZ
I do as well but a couple of days ago it started having issues rendering a large chunk near spawn.
Re: SnifferVille discussion
Posted: Tue Mar 26, 2024 7:10 pm
by Flash
M's wrote: ↑Tue Mar 26, 2024 4:51 pm
TTHREAZ wrote: ↑Tue Mar 26, 2024 10:25 am
Is something up with the map? It appears to be having issues rendering currently.
I've always had problems with it rendering. To close and the area blacks out. To far and it blacks out.
Glad I'm not alone on this one.
I can see spawn OK right now.
Re: SnifferVille discussion
Posted: Wed Mar 27, 2024 10:48 am
by TTHREAZ
Sorry, I should have specified. Around spawn is OK. It looks like a large swathe around spawn that is not rendering.
Re: SnifferVille discussion
Posted: Tue Apr 02, 2024 3:37 pm
by TTHREAZ
I've built a trident farm if anyone is interested. 466 325 on Nether top. Good source of copper, drowned heads and nautilus shells. There are already some tridents in a box there with Mending on them that are free for the taking.
Re: SnifferVille discussion
Posted: Tue Apr 02, 2024 4:32 pm
by M's
Thanks T
Re: SnifferVille discussion
Posted: Tue Apr 02, 2024 4:52 pm
by Kahlan Amnell
Neat, going to check that out for sure, I'll bring a barrel of loyalty books over