The new TV5 project list +map

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Boss Llama
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Re: The new TV5 project list +map

Post by Boss Llama » Thu Oct 02, 2014 8:28 pm

Hooray, Stevo! Very nicely done good sir.
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Re: The new TV5 project list +map

Post by black_and_blue » Thu Oct 02, 2014 10:10 pm

Awesome awesome awesome!!!

Thanks Stevo!!!!
:clap: :clap: :clap:

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Re: The new TV5 project list +map

Post by c4ridw3n » Fri Oct 03, 2014 8:49 am

Plinko wrote:Does their wear condition matter (ie if the usage bar is full or not)? I've been sorting/depositing armor drops in the skellie grinder on and off for a couple of weeks, but started to toss unenchanted leather/gold in the trash when they started to get overfilled.

I am happy to craft them back into full health if needed or just toss them in chests as-is.

Alizee is using them decoratively, so most likely no need to repair.


Thanks Stevo, this is really cool! Map of hell? Crazy!
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Re: The new TV5 project list +map

Post by Boss Llama » Fri Oct 03, 2014 9:02 am

Oops! Thanks Cari, I missed that.

As she says, Plinko, I'm happy to take it in any condition. It's being used for visual purposes only! I collected the skelly grinder chests (since I'm not aware they were being otherwise used) and am delighted by any piece in any usage state :-D
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Re: The new TV5 project list +map

Post by Plinko » Fri Oct 03, 2014 9:25 am

Cool, I will keep storing them up!
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Re: The new TV5 project list +map

Post by black_and_blue » Mon Oct 13, 2014 11:05 am

Right now, the only things I can mark on the map are homes and portals. Any possibility of getting a third marker for generic landmarks that are neither homes nor portals?

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Re: The new TV5 project list +map

Post by Plinko » Mon Oct 13, 2014 11:12 am

Isn't that what the resource one is for?
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Re: The new TV5 project list +map

Post by Stevo » Mon Oct 13, 2014 11:53 am

black_and_blue wrote:Right now, the only things I can mark on the map are homes and portals. Any possibility of getting a third marker for generic landmarks that are neither homes nor portals?
Ok, I added a [landmark] marker.

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Does anyone read this part?

Post by Gizanked » Thu Nov 06, 2014 4:17 pm

The Ville'ager trading center is up and running at spawn. Some small bugs to work k out but be sure to go investigate that weird spaceship I've been working on.
http://www.tf2items.com/id/evagizanked
the artist formerly known as Replica

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Re: The new TV5 project list +map

Post by Gizanked » Fri Nov 14, 2014 6:09 pm

The stable at spawn is 99% done. Should get it done tonight.
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Re: The new TV5 project list +map

Post by Stevo » Mon Nov 24, 2014 10:04 pm

Here's the shooting range I recently finished.

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Skeletons appear here:
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The buttons open the shield so you can shoot them:
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Directions from spawn nether portal:
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Re: The new TV5 project list +map

Post by Flash » Mon Nov 24, 2014 11:10 pm

Haha, very cool Stevo. I just took it for a spin to get my Sniper Duel!

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Re: The new TV5 project list +map

Post by Boss Llama » Tue Nov 25, 2014 4:37 am

Very nice, Stevo!
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Re: The new TV5 project list +map

Post by Inner » Tue Nov 25, 2014 10:19 am

Now that's creative thinking. Very well done sir. :clap:

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Re: The new TV5 project list +map

Post by John Doe » Tue Nov 25, 2014 2:01 pm

I liked it when I visited it but it should have been in the Nether ;-P Then there would be more ghasts and raging pigmen to toy with.

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