Big terrain changes coming to MC

For the denizens of the Minecraft servers
Flash
Site Admin
Site Admin
User avatar
Posts: 6358
Joined: Sun Apr 18, 2010 12:01 pm
Location: Houston, TX
Minecraft name: FlashTVR
Contact:

Games Played

Ville Awards

Flash.TVR’s avatar
Offline

Re: Big terrain changes coming to MC

Post by Flash » Fri Sep 13, 2013 2:52 pm

After the last reset we had planned on only doing it once per year, around Christmas. This would give everyone ample notice that it was upcoming and there wouldn't be any surprises.

Is there any sort of estimate on when 1.7 will be released?

ADevilishPotato
Server Ops
Server Ops
User avatar
Posts: 5248
Joined: Sat Jan 22, 2011 11:42 am
Location: Where my feet are

Games Played

Ville Awards

Re: Big terrain changes coming to MC

Post by ADevilishPotato » Fri Sep 13, 2013 3:18 pm

Well either way, I think making X-mas a minimum reset deadline should help folks out knowing when the "end of the world" is.
WARPATH Cup '12- [WARPATH] We are running past all the heavies
The Ville Cup '12- (DYD) Dirty Dan's Double D's
Dust Bowl loves Warpath '13- (CD-i) Chokepoints and Demomen- international (Champions!)
The Ville Cup '13- [T^5] Tuber's Truly Terrifying Tator Tots
The Ville Cup '14- GCI_ Guild of Calamitous Intent

Guardian
Villun
Villun
User avatar
Posts: 3959
Joined: Sun Oct 05, 2008 10:56 pm

Ville Awards

Re: Big terrain changes coming to MC

Post by Guardian » Sat Sep 14, 2013 8:26 am

I think it'll be a while before the update hits anyways, this update looks big and probably require quite a bit of testing before hitting regular updates, like November.

Though I wonder if restarting the server a month early would really make a difference though. However as I'm not really on the regular minecraft server that much, so I'm not in a position to talk. Though I think putting a poll up around the time the update hits would be a good idea. I mean you always put the files up in the end anyways, so it's not like everything is gone for good.

BlackHawk_989
Villun
Villun
User avatar
Posts: 179
Joined: Sat Aug 04, 2012 8:07 pm

Games Played

Ville Awards

Hawk’s avatar
Loading…

Re: Big terrain changes coming to MC

Post by BlackHawk_989 » Mon Sep 16, 2013 7:13 pm

Hmmmmmm... New commands too!!
/summon (mob)
/setblock (id:block) (x)(y)(z)
/tellraw (unknown) <command block only>

BlackHawk_989
Villun
Villun
User avatar
Posts: 179
Joined: Sat Aug 04, 2012 8:07 pm

Games Played

Ville Awards

Hawk’s avatar
Loading…

Re: Big terrain changes coming to MC

Post by BlackHawk_989 » Mon Sep 16, 2013 7:23 pm

Oh and when we start the new map I wanted to try some designs for a nether hub and enderman farm...if thats ok for anyone who wanted to do those projects

And if your gonna build a base in the new world what kind of biomes would you put yours in??

Guardian
Villun
Villun
User avatar
Posts: 3959
Joined: Sun Oct 05, 2008 10:56 pm

Ville Awards

Re: Big terrain changes coming to MC

Post by Guardian » Tue Sep 17, 2013 2:09 am

I'm personally after the red forest or mega-taiga forest. However it's quite a rare biome it appears and I'm actually looking to settle next to someone as I heard it's a completely different experience.

Either way I hope in general we design the server a bit more horse friendlier as I stated earlier but horses will probably be more important this time around.

BlackHawk_989
Villun
Villun
User avatar
Posts: 179
Joined: Sat Aug 04, 2012 8:07 pm

Games Played

Ville Awards

Hawk’s avatar
Loading…

Re: Big terrain changes coming to MC

Post by BlackHawk_989 » Wed Sep 18, 2013 7:52 am

Indeed it is a different experience when I had found out that willie/joker had settled next to me in the current vanilla world

Will T.
Villun
Villun
User avatar
Posts: 1635
Joined: Tue Feb 08, 2011 12:54 am
Location: Seattle, WA, USA
Contact:

Games Played

Ville Awards

Will T.TVR’s avatar
Loading…

Re: Big terrain changes coming to MC

Post by Will T. » Tue Sep 24, 2013 12:13 am

The Minecraft Wiki has a lot of information on the new biomes and terrain features. Here's a list of all of the (known) upcoming biomes, and here is the version history for the snapshots, which includes a very very very very long list of things that were added in 13w36a, which is where most of the new biomes were first implemented.


There are apparently going to be "rare" biomes in the game. They're variants of standard biomes which will appear far less frequently and usually have distinguishing features, such as mesa biomes that look like Bryce Canyon with lots of tall thin structures; Cold Taiga, which is snowy all over like the classic Taiga (standard Taiga will now be snow-less except above the snow line); mountainous versions of all biomes; and Plains where sunflowers will spawn in abundance (currently the only known place where sunflowers can be acquired outside of Creative mode). Of note is the new Savanna biome (which takes after its namesake in Africa, with brown grass and curvy trees), whose mountainous variants include mountains which can reach the Y=256 height limit even outside of the new "AMPLIFIED" world type.


With the rare biomes, we'll soon be able to visit such friendly-looking places as this:

Image


I want this thing to drop already ... there's too much cool stuff to keep track of it all! And there just keeps being more! :aaaah:

Guardian
Villun
Villun
User avatar
Posts: 3959
Joined: Sun Oct 05, 2008 10:56 pm

Ville Awards

Re: Big terrain changes coming to MC

Post by Guardian » Tue Sep 24, 2013 8:01 am

BlackHawk_989 wrote:Oh and when we start the new map I wanted to try some designs for a nether hub and enderman farm...if thats ok for anyone who wanted to do those projects

And if your gonna build a base in the new world what kind of biomes would you put yours in??
I also think we should create a few redstone devices at spawn this time like:





may take a while for the item sorter though.

Guardian
Villun
Villun
User avatar
Posts: 3959
Joined: Sun Oct 05, 2008 10:56 pm

Ville Awards

Re: Big terrain changes coming to MC

Post by Guardian » Thu Sep 26, 2013 3:33 am

So patch 1.6 and here are the patch notes:
This update fixes world generation bugs that would appear in 1.7. It is recommended that you use this version and load up important areas of your world before heading into Minecraft 1.7.

I'm going to take a wild guess and say 1.7 is right around the corner. How do we feel about restarting the server a little bit early for the update once it hits?

ADevilishPotato
Server Ops
Server Ops
User avatar
Posts: 5248
Joined: Sat Jan 22, 2011 11:42 am
Location: Where my feet are

Games Played

Ville Awards

Re: Big terrain changes coming to MC

Post by ADevilishPotato » Fri Sep 27, 2013 11:57 am

I think it is vote time!
WARPATH Cup '12- [WARPATH] We are running past all the heavies
The Ville Cup '12- (DYD) Dirty Dan's Double D's
Dust Bowl loves Warpath '13- (CD-i) Chokepoints and Demomen- international (Champions!)
The Ville Cup '13- [T^5] Tuber's Truly Terrifying Tator Tots
The Ville Cup '14- GCI_ Guild of Calamitous Intent

Flash
Site Admin
Site Admin
User avatar
Posts: 6358
Joined: Sun Apr 18, 2010 12:01 pm
Location: Houston, TX
Minecraft name: FlashTVR
Contact:

Games Played

Ville Awards

Flash.TVR’s avatar
Offline

Re: Big terrain changes coming to MC

Post by Flash » Fri Sep 27, 2013 12:03 pm

ADevilishPotato wrote:I think it is vote time!
Sssshhhhh! Quit trying to circumvent the system! :wink:

ADevilishPotato
Server Ops
Server Ops
User avatar
Posts: 5248
Joined: Sat Jan 22, 2011 11:42 am
Location: Where my feet are

Games Played

Ville Awards

Re: Big terrain changes coming to MC

Post by ADevilishPotato » Fri Sep 27, 2013 3:43 pm

Flash wrote:
ADevilishPotato wrote:I think it is vote time!
Sssshhhhh! Quit trying to circumvent the system! :wink:
Come see the violence inherent in the system! HELP HELP I'M BEING REPRESSED!!!
WARPATH Cup '12- [WARPATH] We are running past all the heavies
The Ville Cup '12- (DYD) Dirty Dan's Double D's
Dust Bowl loves Warpath '13- (CD-i) Chokepoints and Demomen- international (Champions!)
The Ville Cup '13- [T^5] Tuber's Truly Terrifying Tator Tots
The Ville Cup '14- GCI_ Guild of Calamitous Intent

Flash
Site Admin
Site Admin
User avatar
Posts: 6358
Joined: Sun Apr 18, 2010 12:01 pm
Location: Houston, TX
Minecraft name: FlashTVR
Contact:

Games Played

Ville Awards

Flash.TVR’s avatar
Offline

Re: Big terrain changes coming to MC

Post by Flash » Tue Oct 01, 2013 10:54 pm

Share your opinion for or against a TV5 map reset in this thread:
http://www.theville.org/forums/viewtopi ... 93&t=25209

BlackHawk_989
Villun
Villun
User avatar
Posts: 179
Joined: Sat Aug 04, 2012 8:07 pm

Games Played

Ville Awards

Hawk’s avatar
Loading…

Re: Big terrain changes coming to MC

Post by BlackHawk_989 » Fri Oct 11, 2013 8:14 pm

STAINED GLASS BOOYAH!!!

Post Reply

Who is online

Users browsing this forum: No registered users and 15 guests