4/21 update
4/21 update
April 21, 2009 - L4D PC DLC Out Now
The Left 4 Dead Survival Pack is now available for the PC and Xbox 360, free of charge to all owners of the game. The full change list for the PC release is below. In addition, both the retail and Steam versions of the game (PC and 360) are now available for a special price. Check Steam and local retailers for pricing details. For more information about L4D, please visit www.l4d.com
Survival Mode
New gameplay Mode
16 maps including Last Stand
Leaderboards
7 new achievements
Versus Changes
Fixed a case where versus team score would continue to be recalculated after the score panel was displayed
Fixed an issue with recalculating the versus score health bonus for a player when they are rescued from being incapacitated
Fixed being able to start a swing as an infected, then teleport to the survivors and have the claw swing hit a survivor
Fixed a case where teleporting to the survivors would not reset the ability timer
Fixed an exploit where you could load the chamber of a weapon with bullets by holding down the melee key
Fixed a case where it was not possible to join a game while it was in a finale
Fixed a rare case where listen servers would speed up the game over time
Removed convars related to melee fatigue
Fixed a case where infected players would get a respawn time on their initial spawn into a map
Server Changes
Made ms_force_dedicated_server not require cheats
Add a message when queuing a heartbeat
Simplified setting of game mode
Removed convars director_no_human_zombies and director_holdout_mode
Added mp_gamemode [coop,versus,survival]
General
Added lobby join and leave messages
The Left 4 Dead Survival Pack is now available for the PC and Xbox 360, free of charge to all owners of the game. The full change list for the PC release is below. In addition, both the retail and Steam versions of the game (PC and 360) are now available for a special price. Check Steam and local retailers for pricing details. For more information about L4D, please visit www.l4d.com
Survival Mode
New gameplay Mode
16 maps including Last Stand
Leaderboards
7 new achievements
Versus Changes
Fixed a case where versus team score would continue to be recalculated after the score panel was displayed
Fixed an issue with recalculating the versus score health bonus for a player when they are rescued from being incapacitated
Fixed being able to start a swing as an infected, then teleport to the survivors and have the claw swing hit a survivor
Fixed a case where teleporting to the survivors would not reset the ability timer
Fixed an exploit where you could load the chamber of a weapon with bullets by holding down the melee key
Fixed a case where it was not possible to join a game while it was in a finale
Fixed a rare case where listen servers would speed up the game over time
Removed convars related to melee fatigue
Fixed a case where infected players would get a respawn time on their initial spawn into a map
Server Changes
Made ms_force_dedicated_server not require cheats
Add a message when queuing a heartbeat
Simplified setting of game mode
Removed convars director_no_human_zombies and director_holdout_mode
Added mp_gamemode [coop,versus,survival]
General
Added lobby join and leave messages
'You might not have the intelligent to find it so i'll queto it for you' - Some guy trying to insult me on the Steam boards
- Stevo
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Re: 4/21 update
Cool
- TheCarpe
- Server Admin
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[quote="Guardian";p="168025"]WOOT
I played with itchy, ferret and stevo and got a gold medal on the elevator level.
Tons of fun and teamwork to be had.... our other runs were less successful though.[/quote]
Srsly? I couldn't even get Bronze there.Did last almost 14 minutes on the Dear Air Terminal though with Buzzy, Torven, and Prez.
I love that I can play L4D now without having to set aside an hour and a half to do so.
Also: Last Stand is masochism in it's purest form. That's all I'm saying.
I played with itchy, ferret and stevo and got a gold medal on the elevator level.
Tons of fun and teamwork to be had.... our other runs were less successful though.[/quote]
Srsly? I couldn't even get Bronze there.Did last almost 14 minutes on the Dear Air Terminal though with Buzzy, Torven, and Prez.
I love that I can play L4D now without having to set aside an hour and a half to do so.
Also: Last Stand is masochism in it's purest form. That's all I'm saying.
[quote="TheCarpe";p="168027"][quote="Guardian";p="168025"]WOOT
I played with itchy, ferret and stevo and got a gold medal on the elevator level.
Tons of fun and teamwork to be had.... our other runs were less successful though.[/quote]
Srsly? I couldn't even get Bronze there.Did last almost 14 minutes on the Dear Air Terminal though with Buzzy, Torven, and Prez.
I love that I can play L4D now without having to set aside an hour and a half to do so.
Also: Last Stand is masochism in it's purest form. That's all I'm saying.[/quote]\
You gotta keep going from room to room getting supplies and always call when your all going to get ammo. It felt easy.... maybe we were lucky.
I played with itchy, ferret and stevo and got a gold medal on the elevator level.
Tons of fun and teamwork to be had.... our other runs were less successful though.[/quote]
Srsly? I couldn't even get Bronze there.Did last almost 14 minutes on the Dear Air Terminal though with Buzzy, Torven, and Prez.
I love that I can play L4D now without having to set aside an hour and a half to do so.
Also: Last Stand is masochism in it's purest form. That's all I'm saying.[/quote]\
You gotta keep going from room to room getting supplies and always call when your all going to get ammo. It felt easy.... maybe we were lucky.
Re: 4/21 update
I've gotta say I'm pleased with the survival mode.
I played Farm of Death (which is a custom map similar to this) before and I wanted to play it with you guys just to see how long we could last. But that never happened. Now this nice game type is just that with a bit of polish added. Everything is as I expected it to be.
It's fun picking up spots to hold up in, creating plans, then jumping in and surviving as long as possible. Time will tell if it has the longevity of versus or TF2 but for now it's pretty fun.
I played Farm of Death (which is a custom map similar to this) before and I wanted to play it with you guys just to see how long we could last. But that never happened. Now this nice game type is just that with a bit of polish added. Everything is as I expected it to be.
It's fun picking up spots to hold up in, creating plans, then jumping in and surviving as long as possible. Time will tell if it has the longevity of versus or TF2 but for now it's pretty fun.
- CastleDoctrine
- Villun
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[quote="Archon";p="167997"]no sdk update [/quote]Survival is fun, but I've seen too much skill stacking to get excited over new versus maps. I was really hoping for the SDK and custom map integration. I'm afraid I'm not die hard enough about this game to download custom maps, then find people to play them with on a local server when we should be able to download them from said server like all other Valve games. [/rant]
- XxOtaruxX
- Villun
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I've gotten two golds so far, and I got them both ina row. One in the hospital elevator level, we got 11 minutes on that, then once in the sewers level, got about 12 minutes on that one. It was quite epic haha. That was with some random people there. Good times!
[quote="TheCarpe";p="168027"]
I love that I can play L4D now without having to set aside an hour and a half to do so.
[/quote]
I agree 100%. It is nice to just have that quick 10 minute max campaign that keeps you on your heels. Short and sweet! Hah.
[quote="TheCarpe";p="168027"]
I love that I can play L4D now without having to set aside an hour and a half to do so.
[/quote]
I agree 100%. It is nice to just have that quick 10 minute max campaign that keeps you on your heels. Short and sweet! Hah.
I'm Saw-rry!
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