Re: How to play every class in TF2
Posted: Thu Jan 21, 2010 1:36 am
So, you've read my extensive guide on how to play TF2 and are now in the know. Now all the kids won't laugh at you for not knowing about the mystical "W+M1". But now you must be asking yourself: "Where do I go from here?" I'm so glad you asked! Now you can read the "Advanced Guide to Playing Every Class in TF2"
Now the Advanced Guide is far more in depth than the Standard Guide. Most of the basic strategies don't require more than three keys. Some of the more advanced strategies may require more than that. I warn you, this is not for the faint of heart or for people who are easily distracted by shiny things. These strategies may take several seconds to master!
The Advanced Guide is still a work in progress. I shall add more to it as I feel like it. So without further delay, here are two Spy archetypes:
Remember, movement is implied.
The Annoying Spy
Item Required: Cloak and Dagger
Key Combo: M2 + (X + 2, 4, 5 or 6)
Hide near an Engineer and repeat the X combo. Watch as the poor guy goes insane. Variants include M2 + E with medics, however, this has seen a lower success rate.
The Obvious Spy
Item Required: Dead Ringer
Key Combo: 4 + M1 (If quick switch is not enabled) + 6 + M2 + M2 + M2 + M2 + M2 + moar M2
Similar to the basic strategy, except this requires you to survive longer. The recent dead ringer nerf has made this strategy tougher, but it's still viable in longer intervals. The enemy team will know what hit them, but they will sit there powerless as you seemingly respawn in front of them.
More to come later. Discuss.
Now the Advanced Guide is far more in depth than the Standard Guide. Most of the basic strategies don't require more than three keys. Some of the more advanced strategies may require more than that. I warn you, this is not for the faint of heart or for people who are easily distracted by shiny things. These strategies may take several seconds to master!
The Advanced Guide is still a work in progress. I shall add more to it as I feel like it. So without further delay, here are two Spy archetypes:
Remember, movement is implied.
The Annoying Spy
Item Required: Cloak and Dagger
Key Combo: M2 + (X + 2, 4, 5 or 6)
Hide near an Engineer and repeat the X combo. Watch as the poor guy goes insane. Variants include M2 + E with medics, however, this has seen a lower success rate.
The Obvious Spy
Item Required: Dead Ringer
Key Combo: 4 + M1 (If quick switch is not enabled) + 6 + M2 + M2 + M2 + M2 + M2 + moar M2
Similar to the basic strategy, except this requires you to survive longer. The recent dead ringer nerf has made this strategy tougher, but it's still viable in longer intervals. The enemy team will know what hit them, but they will sit there powerless as you seemingly respawn in front of them.
More to come later. Discuss.