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Steam Group Powerups

Posted: Tue Apr 05, 2016 4:48 am
by pravda
Hi,

Noticed a few days ago that the steam group powerups were missing.

The shield/ink time is now reduced to 5 seconds, grenades are down from 8 to 4, and the bazooka/panzer isn't guided properly. Also the health/sprint is reduced to around 5 secs as well.

Removed steam group and then rejoined but that didn't fix it. They are still missing. Thought it might have just been for me but Ion mentioned it also.

Thanks

Re: Steam Group Powerups

Posted: Tue Apr 05, 2016 7:06 am
by Dog
Um...yeah.
The SteamTools function in SourceMod is not working properly.
I am looking into it.

Re: Steam Group Powerups

Posted: Mon Apr 25, 2016 1:10 pm
by Rico[CotC]
Still not working. :( I miss my 'nade spam.

Re: Steam Group Powerups

Posted: Mon Apr 25, 2016 3:32 pm
by Dog
I haven't done any dev for a few weeks now.
This is high on my list once rugby season is over
:D

Re: Steam Group Powerups

Posted: Tue Apr 26, 2016 11:05 am
by Rico[CotC]
Dog wrote:I haven't done any dev for a few weeks now.
This is high on my list once rugby season is over
:D
Thanks, Dog. I appreciate it.

Re: Steam Group Powerups

Posted: Tue Apr 26, 2016 2:53 pm
by Rred
For the few that rock the rockets they do not target zombies but still follow where ever your crosshairs are pointed. That is why they look like they malfunction since we are used to it being fire and forget. You have to keep the aim on your target as the rocket travels.

Re: Steam Group Powerups

Posted: Tue Apr 26, 2016 9:44 pm
by Dog
Rred wrote:For the few that rock the rockets they do not target zombies but still follow where ever your crosshairs are pointed. That is why they look like they malfunction since we are used to it being fire and forget. You have to keep the aim on your target as the rocket travels.
I forgot they did that!
:D