Hi,
Noticed a few days ago that the steam group powerups were missing.
The shield/ink time is now reduced to 5 seconds, grenades are down from 8 to 4, and the bazooka/panzer isn't guided properly. Also the health/sprint is reduced to around 5 secs as well.
Removed steam group and then rejoined but that didn't fix it. They are still missing. Thought it might have just been for me but Ion mentioned it also.
Thanks
Steam Group Powerups
- Dog
- Server Ops
- Posts: 14317
- Joined: Sun Oct 15, 2006 12:12 am
- Location: In the bath, having a good think....
-
Games Played
Ville Awards
-
Loading…
Re: Steam Group Powerups
Um...yeah.
The SteamTools function in SourceMod is not working properly.
I am looking into it.
The SteamTools function in SourceMod is not working properly.
I am looking into it.
- Rico[CotC]
- Villun
- Posts: 289
- Joined: Sat Jan 15, 2011 10:58 pm
-
Games Played
Ville Awards
-
Loading…
- Dog
- Server Ops
- Posts: 14317
- Joined: Sun Oct 15, 2006 12:12 am
- Location: In the bath, having a good think....
-
Games Played
Ville Awards
-
Loading…
Re: Steam Group Powerups
I haven't done any dev for a few weeks now.
This is high on my list once rugby season is over
This is high on my list once rugby season is over
- Rico[CotC]
- Villun
- Posts: 289
- Joined: Sat Jan 15, 2011 10:58 pm
-
Games Played
Ville Awards
-
Loading…
Re: Steam Group Powerups
Thanks, Dog. I appreciate it.Dog wrote:I haven't done any dev for a few weeks now.
This is high on my list once rugby season is over
Re: Steam Group Powerups
For the few that rock the rockets they do not target zombies but still follow where ever your crosshairs are pointed. That is why they look like they malfunction since we are used to it being fire and forget. You have to keep the aim on your target as the rocket travels.
- Dog
- Server Ops
- Posts: 14317
- Joined: Sun Oct 15, 2006 12:12 am
- Location: In the bath, having a good think....
-
Games Played
Ville Awards
-
Loading…
Re: Steam Group Powerups
I forgot they did that!Rred wrote:For the few that rock the rockets they do not target zombies but still follow where ever your crosshairs are pointed. That is why they look like they malfunction since we are used to it being fire and forget. You have to keep the aim on your target as the rocket travels.
Who is online
Users browsing this forum: No registered users and 6 guests