Updates? This can't be good.
Posted: Tue Jun 25, 2013 8:07 pm
Imagine my dismay at seeing this in steam this evening.
Product Update - Valve 17:41
Updates to Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Added "Only allow map files" to the possible selections in the download filter option for clients
Network interpolation and update convars can no longer be changed when playing. To configure these convars, players must not be connected to a server or must join the spectators.
Fixed a client crash related to the material system
Fixed a client crash when downloading custom maps for the Mac version
Fixed browser cookies not persisting across game restarts
Fixed the in-game UI not using the Language setting from the game's Properties dialog in the Steam UI
Fixed the game failing to launch on Mac OS X 10.5
Fixed mat_viewportupscale using an error material for clients using DirectX8
Removed range restrictions from viewmodel_fov_demo
Updated the Linux version
Fixed triggers never registering as "released" on certain game controllers
Fixed clipboard issues on some window managers, most notably KDE
Fixed a bug where the map list would be reversed
Made loading custom fonts for third party HUDs work on certain fonts
Improved performance and stability
and then to see no players playing. Gotta be Valve breaking the game again.
Product Update - Valve 17:41
Updates to Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Added "Only allow map files" to the possible selections in the download filter option for clients
Network interpolation and update convars can no longer be changed when playing. To configure these convars, players must not be connected to a server or must join the spectators.
Fixed a client crash related to the material system
Fixed a client crash when downloading custom maps for the Mac version
Fixed browser cookies not persisting across game restarts
Fixed the in-game UI not using the Language setting from the game's Properties dialog in the Steam UI
Fixed the game failing to launch on Mac OS X 10.5
Fixed mat_viewportupscale using an error material for clients using DirectX8
Removed range restrictions from viewmodel_fov_demo
Updated the Linux version
Fixed triggers never registering as "released" on certain game controllers
Fixed clipboard issues on some window managers, most notably KDE
Fixed a bug where the map list would be reversed
Made loading custom fonts for third party HUDs work on certain fonts
Improved performance and stability
and then to see no players playing. Gotta be Valve breaking the game again.