new maps

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Ricky
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new maps

Post by Ricky » Wed Mar 31, 2010 12:36 pm

Hello!

I'm new to this site, but I have a suggestion. Dog, why not to add some ne maps to Left for DoD server? I think it will be great.

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Post by gator » Wed Mar 31, 2010 1:18 pm

You can check out the Carrion playtest:
http://theville.org/viewtopic.php?p=233463

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Re: new maps

Post by NoahTheBoa » Wed Mar 31, 2010 3:13 pm

As far as I know, for each new map Dog has to do significant work to get the bots working and to keep the map winnable, but still hard enough to be fun.
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Post by l3eeron » Wed Mar 31, 2010 6:13 pm

Welcome to the forums Ricky! We had our first night playtesting dod_carrion tonight, and the results were pretty promising! Check it out, if you want to see something new.

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Post by Dog » Wed Mar 31, 2010 6:22 pm

Hi Ricky!

l3eeron is developing dod_carrion and I plan to set TV15 as a custom map server. We already have a couple of great maps like Highlander and Drizz converted over for L4DoD use!

I also will probably hack Strand to death and edit it so there is one flag rather than bombs and the Zombies can storm from the beach
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Ricky
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Re: new maps

Post by Ricky » Sun Apr 04, 2010 7:57 am

I was on the carrion but i did not like it because of 1shot=kill.
And dod_highlander i saw once .
Maybe you can try some dod_snow_bridge maps or some other like dod_orange maps, but on the special server, just like carrion, or include these maps to the carrion server and change the name.

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Post by Dog » Sun Apr 04, 2010 9:00 am

One shot kill? It would be the same for all maps, not just carrion. The map has no effect on how the game works.

I could look at the snow maps provided they have 20+ Axis spawn points.

Orange....um no. I hate orange maps because of the careless map making methods and it ruins the feel of the game. The other Zombie servers in the UK and Germany run orange maps and it suits their mod better, since that version of Zombie Mod is more like a Deathmatch game.
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