Mythbuster Fun Night

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Post by dredfox » Sat Apr 12, 2008 2:35 am

[quote="mr_s";p="85658"]
But not snipers.. hehee[/quote]

I'm pretty sure a charged critical headshot is a 450 HP instadeath. Wasn't that the big furor over medics being able to charge up to %200? That snipers would be useless against a buffed heavy? Anyway, I just want to see twelve pyros not able to kill one taunting heavy, or maybe 96 stickybombs go off on the count of three. I'd suggest engineers too, but keeping the medics alive would be a challenge then; it isn't worth the hassle. No backstabs either; I know how that'll end.

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Re: Mythbuster Fun Night

Post by Tickles » Mon Apr 14, 2008 12:06 pm

I wonder if an uber'd class could with stand the wrath of the train.. an uber'd engy and his toys?

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Re: Mythbuster Fun Night

Post by ScurvySD » Mon Apr 14, 2008 12:55 pm

[quote="Tickles";p="86345"]I wonder if an uber'd class could with stand the wrath of the train.. an uber'd engy and his toys?[/quote]I've been tele-fragged while uber'd, so I imagine the train would have the same effect.
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Re: Mythbuster Fun Night

Post by Stevo » Mon Apr 14, 2008 1:49 pm

[quote="ScurvySD";p="86362"][quote="Tickles";p="86345"]I wonder if an uber'd class could with stand the wrath of the train.. an uber'd engy and his toys?[/quote]I've been tele-fragged while uber'd, so I imagine the train would have the same effect.[/quote]
Yeah, unless the engineer builds a dispenser behind him, which will block the train until the uber wears off.

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Post by ScurvySD » Mon Apr 14, 2008 6:26 pm

Why would the dispenser block the train?
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Post by Zman » Mon Apr 14, 2008 7:10 pm

I dont know but theirs a video on youtube that shows an uber spy doing it
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Post by kookoo275 » Mon Apr 14, 2008 7:14 pm

[quote="ScurvySD";p="86473"]Why would the dispenser block the train?[/quote]

Because it does. http://www.youtube.com/watch?v=DDQrAMu-UUI
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Post by !B a T m A n! » Mon Apr 14, 2008 7:47 pm

i think a team of spys can defeat a team of snipers on dustbowl and 2fort
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Post by kookoo275 » Mon Apr 14, 2008 9:16 pm

[quote="!B a T m A n!";p="86489"]i think a team of spys can defeat a team of snipers on dustbowl and 2fort[/quote]
I think a team of snipers can do suicide while I dance on their graves for being the most annoying class ever.

:twisted:
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Post by dredfox » Mon Apr 14, 2008 11:08 pm

[quote="kookoo275";p="86500"][quote="!B a T m A n!";p="86489"]i think a team of spys can defeat a team of snipers on dustbowl and 2fort[/quote]
I think a team of snipers can do suicide while I dance on their graves for being the most annoying class ever.

:twisted:[/quote]

You need to play engineer or medic more often Mr. Spy. :lol:

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Post by Dog » Mon May 12, 2008 10:56 am

OK. It's coming up soon.
If anyone has any more ideas, quickly post them.

Any thoughts on whether the new medic unlockables will change gameplay?
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Re: Mythbuster Fun Night

Post by Tickles » Mon May 12, 2008 10:58 am

Wonder how many heavies a demo uber'd with the kritzkreig can take out in 1 uber. Stick all the heavies in a room and let the demo place it's 8 kritzkreig'd stickies and see how many heavies survive LOL or how many sg's a kritzkreig'd demo can take out .

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Post by Archon » Mon May 12, 2008 12:08 pm

could a kritzkrieged heavy kill another heavy with a full team of medics healing him?
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Post by YevGenie » Mon May 12, 2008 2:25 pm

If I kill JB while he is afk, will he still blame gator?
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Post by Tarrock » Mon May 12, 2008 3:04 pm

dunno if this has been said or not

Does the demo's bottle do more damage broken?
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