Search found 52 matches

by Zeldark
Sat Jun 12, 2010 2:53 am
Forum: Team Fortress 2
Topic: TF2 Screenies?
Replies: 981
Views: 184371

Re: TF2 Screenies?

I didn't think my gun was covering up the action so much. I think you can still see it though.
Engineer builds dispenser first, oblivious I've laid 8 stickies behind him.

He did not survive.
Image
by Zeldark
Wed Dec 23, 2009 4:49 pm
Forum: Team Fortress 2
Topic: To Pyros Who Whine About Eyelander/Targe
Replies: 23
Views: 4749

To Pyros Who Whine About Eyelander/Targe

One might say that the Pyro is useless or disadvantaged against the Targe wielding Demo. A Pyro might especially say this. While that damage reduc is a pretty looking number, this combo has been fairly effective versus my noob demo skills: http://pxlbuzzard.com/blog/wp-content/uploads/2008/06/pyro-f...
by Zeldark
Tue Dec 22, 2009 8:58 pm
Forum: Team Fortress 2
Topic: Inevitible Nerf prediction contest
Replies: 44
Views: 6726

[quote="Masakari";p="215635"]I'm sure I'll get flak for saying this, but I'm once again happy to see the Sandman reduced like that. I was always on the side that thought that an FPS has no place for stunning for the simple reason of it takes away control from the player, somethin...
by Zeldark
Sun Dec 20, 2009 4:52 pm
Forum: Team Fortress 2
Topic: Be Careful When Crafting
Replies: 76
Views: 11540

It doesn't need to be 3 of the same item. 3 of the same slot. Or 3 of the same class. But if you're melting 3 class items, you might as well melt one more and get a class token. Is there some other pressing use for your spare items? http://upload.wikimedia.org/wikipedia/en/9/9a/RichardHarris_Countof...
by Zeldark
Fri Dec 18, 2009 12:46 pm
Forum: Team Fortress 2
Topic: To all the soldiers and demomen
Replies: 48
Views: 7075

Took forever to shovel a nemesis last night. Now that that achievement is out of the way, it's pick axe long time!!
by Zeldark
Thu Dec 17, 2009 8:04 pm
Forum: Team Fortress 2
Topic: WAR!
Replies: 374
Views: 32199

Wooot. I can now play to win again instead of abandoning the front line to hunt demos. :clap:
by Zeldark
Thu Dec 17, 2009 2:48 pm
Forum: Team Fortress 2
Topic: WAR!
Replies: 374
Views: 32199

Re: WAR!

[quote="TTHREAZ";p="214840"]Final numbers aren't in yet.[/quote]+25k in 45 minutes?

Also, heavy is kissing scout's mom.
by Zeldark
Thu Dec 17, 2009 12:44 pm
Forum: Team Fortress 2
Topic: WAR!
Replies: 374
Views: 32199

The tradeoff is that you're bleeding.
by Zeldark
Thu Dec 17, 2009 11:42 am
Forum: Team Fortress 2
Topic: WAR!
Replies: 374
Views: 32199

I'm fairly curious how large the radius is on the banner. Anywhere on the map? Melee range? Aside from the extremes, 1-3 medic leashes maybe? On the other hand, there is no reason you can't rocket your own face to use the equalizer. The shovel is gong to be the only one of the 6 you replace permanen...
by Zeldark
Thu Dec 17, 2009 11:28 am
Forum: Team Fortress 2
Topic: Team Fortress Blacksmith
Replies: 125
Views: 21586

[quote="unsmart";p="214697"]Well the whole point is to make people think they have a great chance of getting a hat. The problem is that to get the required materials for the hat that you want will probably have the same probability as getting the hat itself. So I bet people will ...
by Zeldark
Wed Dec 16, 2009 5:42 pm
Forum: Team Fortress 2
Topic: WAR!
Replies: 374
Views: 32199

Berzerker Demo is 10th class, ldo.
by Zeldark
Wed Dec 16, 2009 3:05 pm
Forum: Team Fortress 2
Topic: WAR!
Replies: 374
Views: 32199

[quote="unsmart";p="214609"]
Well, we have to assume they'll keep moving the comic forward, which sucks up another slot.
Correct me if I'm wrong, but the last comic didn't have a "to be continued" option at the end like all the others did.[/quote]+1
by Zeldark
Tue Dec 15, 2009 3:57 pm
Forum: Team Fortress 2
Topic: WAR!
Replies: 374
Views: 32199

Re: WAR!

A watched pot never boils, but constantly refreshing the TF2 blog every minute will show the goods. Right?

Work is sort of slow.
by Zeldark
Tue Dec 15, 2009 3:35 pm
Forum: Team Fortress 2
Topic: Spy/sniper limits?
Replies: 27
Views: 5002

Re: Spy/sniper limits?

We should limit the medics to make room for offensive classes. Limit the engineers and demomen so you can't turtle and are forced to move forward. Limit the number of scouts so you're forced to have some defense. Limit the number of pyros so you're forced to have ranged classes when you're not ambus...
by Zeldark
Tue Dec 15, 2009 11:29 am
Forum: Team Fortress 2
Topic: NEW SOLDIER UNLOCK REVEALED
Replies: 13
Views: 2931

Re: NEW SOLDIER UNLOCK REVEALED

Much speculation has been made about the engineer, soldier demo upgrades, obv. Any argument of "that's crazy" goes out the window when Jarate goes live. I would certainly laugh, but not be terribly surprised if the soldier got a mount. Would you believe sword and shield if they didn't rele...