Search found 7 matches

by HojoTheGreat
Sun May 10, 2009 2:22 pm
Forum: Team Fortress 2
Topic: TV2 Custom Discussion
Replies: 448
Views: 48651

Re: TV2 Custom Discussion

by HojoTheGreat
Fri May 01, 2009 10:34 am
Forum: Source SDK and Mapping
Topic: [WIP]cp_matterhorn
Replies: 12
Views: 7613

Re: [WIP]cp_matterhorn

Alright, Matterhorn has been updated, removing the troublesome spawnroom and moving it beneath E: http://img.photobucket.com/albums/v131/hojothegreat/cp_matterhorn/th_cp_matterhorn_a110011.jpg It also now exits inside the E lobby, and I added a connecting path from the other spawn by C: http://img.p...
by HojoTheGreat
Wed Apr 29, 2009 1:39 pm
Forum: Source SDK and Mapping
Topic: [WIP]cp_matterhorn
Replies: 12
Views: 7613

Re: [WIP]cp_matterhorn

Alright, so I have read the critiques and been present on the server to hear the feedback of players, and I'm hearing and reading things that I have heard a lot in the past that change specifically in regard to my map. First, my take. The map is designed in a specific way, OFFERING complexity over s...
by HojoTheGreat
Thu Apr 23, 2009 10:05 pm
Forum: Source SDK and Mapping
Topic: [WIP]cp_matterhorn
Replies: 12
Views: 7613

Re: [WIP]cp_matterhorn

Matterhorn has been updated! Download Alpha 10 - April 23, 2009 Extract with 7Zip or WinRAR to: C:\Program Files\Steam\SteamApps\USERNAME\team fortress 2\tf\maps Changes: - Reduced the file size by over half! - Respawn times continue to be played with. Default Max spawn times: Red = 20, Blue = 8 Max...
by HojoTheGreat
Thu Apr 16, 2009 10:10 pm
Forum: Source SDK and Mapping
Topic: [WIP]cp_matterhorn
Replies: 12
Views: 7613

Re: [WIP]cp_matterhorn

Alright, Matterhorn has been updated to Alpha 9, and can be found at the same location HERE.

I've fixed a couple of the things you've mentioned Infusions, cheers! Hope you guys have fun with it if it is played :D
by HojoTheGreat
Mon Apr 13, 2009 10:28 pm
Forum: Source SDK and Mapping
Topic: [WIP]cp_matterhorn
Replies: 12
Views: 7613

Re: TV2 Custom Discussion

Like I say, it's a tough learning curve. It's much more simple a design than steel so it takes less time to learn, but a lot of people don't have the...patience, to go a full round without becoming hypercritical. And hey, I'm looking for knowledgable criticism, regardless of the brutality :p. How el...
by HojoTheGreat
Mon Apr 13, 2009 9:18 pm
Forum: Source SDK and Mapping
Topic: [WIP]cp_matterhorn
Replies: 12
Views: 7613

[WIP]cp_matterhorn

Hey all, I frequent the servers now and then and have always appreciated the effort and quality put into running them, so cheers! I've been mapping for a bit now, and have a map in its final alpha stages, however before I move into beta I was hoping to have it tested on a broader population. Thus I ...